Miyamoto normally creates the game scenario (story and characters) after the initial game play is designed. So I came in, and I saw that nothing was working out, and I went up to Miyamoto and was like, 'Help me!'" -Yoshiki Okamoto ( The Legend of Zelda: Oracle of Seasons Interview Part I) It's been taking up money for ages now, with all the people we've brought in. So I left them alone, and for the first year we did nothing but lose lots of money.
Inafune would later become directly involved in the development of the Zelda series at Capcom as the producer of The Minish Cap. Ocarina of Time, released soon after the first Legends game, has a 3D gameplay interface strikingly similar to Legends. Inafune created the Mega Man Legends series as an homage to Zelda, and those games incorporate a great deal of Zelda-style gameplay elements.
His all-time favorite game is A Link to the Past. Keiji Inafune, the longtime creator in charge of the Mega Man series for Capcom, has also long been a fan of the Zelda series. Phantom Hourglass was the first handheld Zelda game since Link's Awakening to have not been developed by Capcom. Ĭapcom has not been involved in the development of any Zelda game since The Minish Cap. Alternatively, it could be a deliberate reference to Oracle of Seasons and Oracle of Ages' unreleased third title. This may be an unfinished gameplay element. However, one of them will never receive a new house as a third one never becomes available.
Link can help each of them to find Vacant Houses in Hyrule Town. In reference to their earlier works, the three Oracles make a cameo appearance in this game. The Minish Cap Main article: The Legend of Zelda: The Minish CapĬapcom's next and most recent Zelda game came in 2004 with the release of a prequel to Four Swords, The Minish Cap, for the Game Boy Advance. These would reappear in the later titles Four Swords Adventures and The Minish Cap. Four Swords introduced important plot elements, namely the eponymous Four Sword and the villain Vaati. On the same game cartridge as this remake came an original Zelda game created by Capcom, the multiplayer-only Four Swords. A Link to the Past & Four Swords Main article: The Legend of Zelda: A Link to the Past & Four SwordsĬapcom returned in 2002 to create the Game Boy Advance remake of A Link to the Past. Capcom has been praised for their contributions to the Zelda series. ĭespite initial concerns, Oracle of Seasons and Oracle of Ages received a positive reception from fans and media alike. This resulted in gameplay design difficulties several aspects of the games had to be redone. Rather than beginning development with gameplay design, as was Miyamoto's convention, the team began by using Capcom subsidiary Flagship to create the game scenarios (i.e. Miyamoto later became involved in the project at Okamoto's request.
According to Okamoto, the development team struggled early on without Nintendo producer Shigeru Miyamoto's guidance. The development of these titles was a joint venture between Capcom and Nintendo, lead by Capcom game director Yoshiki Okamoto. The Legend of Zelda Games Developed by Capcom Oracle of Ages and Oracle of SeasonsĬapcom's first contributions to the Zelda series were Oracle of Seasons and Oracle of Ages for Game Boy Color. 1.1 Oracle of Ages and Oracle of Seasons.1 The Legend of Zelda Games Developed by Capcom.